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- ###################################################
- #
- # CC3 BootCamp 1
- #
- # 1.0.0.5 11/23/1998
- # Michael J. Lyons
- # Content provided by Scott Johnson
- #
- ###################################################
- # Deployment
- #
- # This section positions the units in the correct
- # place. In this map, we have three russion units
- # and one german unit. The russian unit we're going
- # to use is unit index 1.
- #
- ###################################################
- #
- ###################################################
- # Intro
- #
- # This section marks the introductory dialog
- #
- ###################################################
- [DEPLOY]
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- #
- #
- [INTRO]
- * 24 12
- *Boot Camp 1 Moving Your Troops
- *
- *In this boot camp session, you'll learn the basics on moving
- *your troops. When you're finished with this session, you'll
- *be able to issue, cancel, and change a movement order.
- *
- *Click here to display the next boot camp message.
- *
- * To quit Boot Camp, press ESC.
- * Note: If you get lost, press CTRL+H.
- *
- #################################################
- #
- # Lesson 1
- #
- #################################################
- [BEGIN LESSON]
- ?Action
- *MOVE_TEAM 0 7 31 35
- ?Steps
- !TEAM_HIDE 1 0 -1 -1
- !CENTER_TEAM 0 7 -1 -1
- !POPUP 0 12 -1 -1
- *You can issue three types of orders in Close Combat III:
- *The Russian Front; movement, fire, and position orders.
- *The three types of movement orders are Move, Move Fast, and
- *sneak. The fire orders are Fire and Smoke. The position orders
- *are Defend and Ambush.
- *
- *
- *
- *
- !POPUP 1 12 -1 -1
- *The basic process for issuing any type of order is the same:
- *display the order menu, issue the order, and then indicate
- *where the team should move, shoot, or look.
- *
- *
- *
- *
- !ARROW 0 2 31 35
- !ARROW_TEAM 1 2 0 7
- !POPUP 0 12 -1 -1
- *All right soldier, it's time to issue a movement order. Locate
- *the submachine gun infantry in the ditch north (above) the Rail
- *Station. Right-click on the team to display the order menu. On
- *the order menu, click Move. Drag the movement line toward the
- *Rail Station and then click to place the destination dot as
- *indicated.
- *
- *
- *
- *
- ?Success
- !POPUP 0 12 -1 -1
- *Congratulations, you've got what it takes to be an officer. Note
- *that when you gave the Move order, the infantry walked toward
- *their destination. Once a moving team reaches their destination,
- *they defend against any in-range team that they see.
- *
- *
- *
- ?Error
- !POPUP 0 12 -1 -1
- *Boot Camp won't work if you don't obey your orders. You
- *MUST obey orders or the session stops and we display this
- *message box. Click on "Click to Continue" to return to the
- *session. If you don't remember what order you're issuing,
- *press CTRL+H to repeat the instructions and then OBEY
- *THE ORDERS!
- *
- *
- ?WDI4U
- [END LESSON]
- #################################################
- #
- # Lesson 2
- #
- #################################################
- [BEGIN LESSON]
- ?Action
- *SNEAK 0 1 31 35
- ?Steps
- !TEAM_HIDE 1 0 -1 -1
- !CENTER_TEAM 0 1 -1 -1
- !ARROW 0 6 31 35
- !ARROW_TEAM 1 6 0 1
- !POPUP 0 12 -1 -1
- *Now try a different movement order. Find the group leader
- *just south (below) the Rail Station. Right-click on the
- *team to display the order menu. On the order menu, click Sneak.
- *Drag the movement line to the Rail Station and then click to place
- *the destination dot.
- *
- *
- *
- *
- *
- ?Success
- !POPUP 0 12 -1 -1
- *Excellent. Note that a team sneaking toward a destination moves
- *slowly. The soldiers move slowly because they're crawling to avoid
- *detection. Use the Sneak order when you want to conceal the
- *movement from the enemy or minimize casualties. Unlike with the
- *Move order, once a sneaking team reaches their destination, the
- *team seeks good positions and readies an ambush.
- *
- *
- *
- *
- ?Error
- !POPUP 0 12 -1 -1
- *Boot Camp won't work if you don't obey your orders. You
- *MUST obey orders or the session stops and we display this
- *message box. Click on "Click to Continue" to return to the
- *session. If you don't remember what order you're issuing,
- *press CTRL+H to repeat the instructions and then OBEY
- *THE ORDERS!
- *
- *
- ?WDI4U
- [END LESSON]
- #
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- #
- #################################################
- #
- # Lesson 3
- #
- #################################################
- [BEGIN LESSON]
- ?Action
- *MOVE_FAST 0 6 20 36
- ?Steps
- !CENTER_TEAM 0 6 -1 -1
- !ARROW 0 4 20 36
- !ARROW_TEAM 1 1 0 6
- !POPUP 0 12 -1 -1
- *The final movement command is Move Fast. Find the submachine
- *gun team just west (left) of the Rail Station. Right-click on
- *the team to display the order menu. On the order menu, click
- *Move Fast. Drag the movement line west (left) to the rail
- *junction and then click to place the destination dot.
- *
- *
- *
- *
- *
- ?Success
- !POPUP 1 12 -1 -1
- *Very good. Note the team ran towards its destination. Teams that
- *move fast don't look for concealment as they run. Once the team
- *reaches their destination, they shoot at any visible target
- *that's within range.
- *
- *
- *
- !POPUP 0 12 -1 -1
- *You can cancel any movement order at any point before you
- *place the destination dot by right-clicking.
- *
- *
- *
- !POPUP 1 12 -1 -1
- *You can also designate the route you want a team to take by using
- *waypoints. Refer to Chapter 2 in the manual for complete
- *instructions on how to use waypoints. Remember that you can use
- *waypoints to designate routes both while the game is in
- *deployment mode and during gameplay.
- *
- *
- *
- !POPUP 0 12 -1 -1
- *You can also select more than one team at a time, and then issue
- *a single movement order to all the selected teams. When you place
- *the destination dot for a group of teams, Close Combat III places
- *a destination dot for each team.
- *
- *
- *
- *
- *
- !POPUP 1 12 -1 -1
- *The destination dots reflect the relative positions of the teams
- *when they were selected. Refer to Chapter 2 in the manual for
- *more complete instructions on using group select when you issue
- *orders.
- *
- *
- *
- *
- *
- ?Error
- !POPUP 0 12 -1 -1
- *Boot Camp won't work if you don't obey your orders. You
- *MUST obey orders or the session stops and we display this
- *message box. Click on "Click to Continue" to return to the
- *session. If you don't remember what order you're issuing,
- *press CTRL+H to repeat the instructions and then OBEY
- *THE ORDERS!
- *
- *
- ?WDI4U
- [END LESSON]
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- [OUTTRO]
- *18 12
- *Summary
- *
- *Fine job, soldier. You've completed Boot Camp 1. You've learned how
- *to issue all three movement orders, change a movement order, and cancel
- *an order. Boot Camp 2 teaches you how to issue firing and positioning
- *orders.
- *
- *
- *
- *
-